From a46f2307f85a3f1be34a2b70f06189eeced43319 Mon Sep 17 00:00:00 2001 From: Keirakoro Date: Wed, 6 Nov 2024 03:32:58 +0700 Subject: [PATCH] fix somehow battle target from pf appear on other mode MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit surely not because i forgot to make battle target of pf to pf only 💀 --- gameserver/src/net/handlers/battle.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gameserver/src/net/handlers/battle.rs b/gameserver/src/net/handlers/battle.rs index 7a89d66..cb2687b 100644 --- a/gameserver/src/net/handlers/battle.rs +++ b/gameserver/src/net/handlers/battle.rs @@ -221,7 +221,7 @@ async fn create_battle_info(caster_id: u32, skill_index: u32) -> SceneBattleInfo .battle_target_info .insert(i, BattleTargetList::default()); } - +if player.battle_config.battle_type == BattleType::PF { battle_info.battle_target_info.insert( 5, BattleTargetList { @@ -239,7 +239,7 @@ async fn create_battle_info(caster_id: u32, skill_index: u32) -> SceneBattleInfo ], }, ); - + } // Apocalyptic Shadow if player.battle_config.battle_type == BattleType::AS { battle_info.battle_target_info.insert(