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synced 2025-03-12 03:28:30 -04:00
action value for as or smth idk
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@ -124,12 +124,14 @@ pub async fn on_start_cocoon_stage_cs_req(
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// Apocalyptic Shadow
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if player.battle_config.battle_type == BattleType::AS {
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let mut battle_target = Cnngaoldopi::default();
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battle_target.fdfcmhbhnmc.push(BattleTarget {
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id: 10002,
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let battle_target = Cnngaoldopi {
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fdfcmhbhnmc: vec![BattleTarget {
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id: 90005,
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progress: 0,
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..Default::default()
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});
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}],
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};
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battle_info.jelkfckaonl.insert(1, battle_target);
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}
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// SU
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@ -298,12 +300,14 @@ pub async fn on_scene_cast_skill_cs_req(
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// Apocalyptic Shadow
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if player.battle_config.battle_type == BattleType::AS {
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let mut battle_target = Cnngaoldopi::default();
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battle_target.fdfcmhbhnmc.push(BattleTarget {
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id: 10002,
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let battle_target = Cnngaoldopi {
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fdfcmhbhnmc: vec![BattleTarget {
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id: 90005,
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progress: 0,
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..Default::default()
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});
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}],
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};
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battle_info.jelkfckaonl.insert(1, battle_target);
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}
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// SU
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